void setup(){ size(200,200); } void draw(){ background(0); stroke(255); line(50,0,50,200); line(100,0,100,200); line(150,0,150,200); line(0,50,200,50); line(0,100,200,100); line(0,150,200,150); //1ère ligne //1er carré if(mouseX>0 || mouseX<50 && mouseY>50){ fill(255,0,0); rect(0,0,50,50); } if (mousePressed){ fill(0,0,255); rect(0,0,50,50); } //2eme carré if(mouseX>50 || mouseX<100 && mouseY>50){ fill(255,0,0); rect(50,0,50,50); fill(0,0,0); rect(0,0,50,50); if (mousePressed){ fill(0,0,255); rect(50,0,50,50); } } //3eme carré if(mouseX>100 || mouseX<150 && mouseY>50){ fill(255,0,0); rect(100,0,50,50); fill(0,0,0); rect(0,0,50,50); rect(50,0,50,50); if (mousePressed){ fill(0,0,255); rect(100,0,50,50); } } //4eme carré if(mouseX>150 || mouseX<200 && mouseY>50){ fill(255,0,0); rect(150,0,50,50); fill(0,0,0); rect(0,0,50,50); rect(50,0,50,50); rect(100,0,50,50); if (mousePressed){ fill(0,0,255); rect(150,0,50,50); } } //2eme ligne //1er carré if(mouseX>0 || mouseX<50 && mouseY>50 || mouseY<100){ fill(255,0,0); rect(0,50,50,50); }}